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Senior 2D Artist, VNGGames

Official26-HRA-3888
locationThành phố Hồ Chí Min...
View this job in
English

Job description

Role Overview

As a Senior 2D Concept Artist, you will define the visual identity of our characters. You will create realistic, production-ready character concepts for AAA FPS titles — from initial ideation sketches through to fully annotated concept sheets that guide 3D production. You are expected to combine strong traditional art fundamentals with a deep understanding of modern military and tactical aesthetics, ensuring every design is both visually compelling and technically implementable.

 

Key Responsibilities

Original Character Concept Design

       Design realistic military/tactical character concepts for AAA FPS titles, covering operators, skins, and NPCs.

       Produce full character concept sheets including front/back/side orthographic views, detail callouts, color variants, and material annotations.

       Develop visual exploration sketches and mood boards during early ideation phases to align on creative direction before full production.

 

Production Collaboration

       Iterate rapidly on designs based on Art Director feedback, maintaining quality and consistency through multiple review cycles.

       Collaborate closely with 3D artists to ensure concepts are production-friendly — topology-aware design, realistic proportions, and clear material/surface definitions.

       Maintain visual consistency across character lineups and seasonal content drops to ensure cohesive franchise identity.

 

AI-Assisted Workflow

       Leverage AI tools (Midjourney, Stable Diffusion, ComfyUI) for rapid visual exploration and reference generation.

       Apply hand-painted refinement on top of AI-generated exploration to bring concepts to full production quality.

Requirement

Technical Requirements

Experience

       5+ years of professional experience in 2D character concept design for games.

       At least 1 shipped AAA title in the FPS/TPS/military genre (verifiable in game credits).

       Professional portfolio demonstrating realistic character design (ArtStation or equivalent); mandatory for application.

 

Software

       Photoshop

       Clip Studio Paint

       AI-assisted tools: Midjourney / Stable Diffusion / ComfyUI (strong plus)

       3D validation tools: basic ZBrush or Blender (strong plus)

 

Artistic Expertise

       Strong understanding of realistic human anatomy, military gear, tactical equipment, and fabric/material rendering.

       Ability to produce clean linework and painterly styles as required by project art direction.

       Understanding of how 2D designs translate to 3D production constraints (topology, rigging, material separation).

 

Soft Skills & Management

       Artistic Vision: Ability to interpret briefs and develop original concepts that fit within established franchise art direction.

       Feedback Integration: Able to absorb high-level creative direction from Art Directors and translate it into polished production deliverables.

       Communication: Ability to read and write in English for daily communication with international teams and clients.

 

Preferred Qualifications

       Previous experience working with major international game studios on live-service FPS games.

       Experience designing operator skins, seasonal content, or battle pass cosmetics.

       Active ArtStation profile with significant following or featured work.

       Mandarin Chinese language ability (for direct Art Director communication).