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Senior 2D Artist, VNGGames

Official26-HRA-3888
locationThành phố Hồ Chí Min...
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Role Overview

As a Senior 2D Concept Artist, you will define the visual identity of our characters. You will create realistic, production-ready character concepts for AAA FPS titles — from initial ideation sketches through to fully annotated concept sheets that guide 3D production. You are expected to combine strong traditional art fundamentals with a deep understanding of modern military and tactical aesthetics, ensuring every design is both visually compelling and technically implementable.

 

Key Responsibilities

Original Character Concept Design

•       Design realistic military/tactical character concepts for AAA FPS titles, covering operators, skins, and NPCs.

•       Produce full character concept sheets including front/back/side orthographic views, detail callouts, color variants, and material annotations.

•       Develop visual exploration sketches and mood boards during early ideation phases to align on creative direction before full production.

 

Production Collaboration

•       Iterate rapidly on designs based on Art Director feedback, maintaining quality and consistency through multiple review cycles.

•       Collaborate closely with 3D artists to ensure concepts are production-friendly — topology-aware design, realistic proportions, and clear material/surface definitions.

•       Maintain visual consistency across character lineups and seasonal content drops to ensure cohesive franchise identity.

 

AI-Assisted Workflow

•       Leverage AI tools (Midjourney, Stable Diffusion, ComfyUI) for rapid visual exploration and reference generation.

•       Apply hand-painted refinement on top of AI-generated exploration to bring concepts to full production quality.

Yêu cầu

Technical Requirements

Experience

•       5+ years of professional experience in 2D character concept design for games.

•       At least 1 shipped AAA title in the FPS/TPS/military genre (verifiable in game credits).

•       Professional portfolio demonstrating realistic character design (ArtStation or equivalent); mandatory for application.

 

Software

•       Photoshop

•       Clip Studio Paint

•       AI-assisted tools: Midjourney / Stable Diffusion / ComfyUI (strong plus)

•       3D validation tools: basic ZBrush or Blender (strong plus)

 

Artistic Expertise

•       Strong understanding of realistic human anatomy, military gear, tactical equipment, and fabric/material rendering.

•       Ability to produce clean linework and painterly styles as required by project art direction.

•       Understanding of how 2D designs translate to 3D production constraints (topology, rigging, material separation).

 

Soft Skills & Management

•       Artistic Vision: Ability to interpret briefs and develop original concepts that fit within established franchise art direction.

•       Feedback Integration: Able to absorb high-level creative direction from Art Directors and translate it into polished production deliverables.

•       Communication: Ability to read and write in English for daily communication with international teams and clients.

 

Preferred Qualifications

•       Previous experience working with major international game studios on live-service FPS games.

•       Experience designing operator skins, seasonal content, or battle pass cosmetics.

•       Active ArtStation profile with significant following or featured work.

•       Mandarin Chinese language ability (for direct Art Director communication).